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2016年电子游戏界

经济编辑

据分析公司SuperData估计,电子游戏软件市场2016年收入910亿美元,超过了2015年估计值740亿美元;不过SuperData称它们今年估计的资料集较大。910亿美元中有410亿来自手机游戏,特别是《皇室战争》和《精灵宝可梦Go》等游戏。个人电脑游戏贡献了340亿美元,其中190亿为免费网络游戏;主机游戏零售和下载版的份额分别为260亿和66亿。该公司还认为,虚拟现实职业电子竞技流媒体市场仍然在发展[1]

事件编辑

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新硬體编辑

2016年有如下遊戲硬體推出,時間採用全球最早發行時間:

参考文献编辑

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